Designing to Reveal the Nature of the Universe

iDevGames StaffNov 04, 2011

An interesting talk presented by Jonathan Blow and Marc ten Bosch at Indiecade on October 7, 2011, about how to create your game with central truths about how the game’s universe works, and how to design the game around discovering how the universe works and how to use it.

See the video

uDevGames 2011

Convergence — Best Gameplay
Kung Fu Killforce — Best Overall Game, Best Audio, Best Presentation
Flying Sweeden — Best Graphics, Most Original
Time Goat — Best Story