Spend time making games, not press
Jun 06, 2012â€”
Developers & press both have the same goal: to bring great games to as many people as possible – after all, a good game is worth nothing if no-one plays it. For the press, finding out about a game but not having access to information & media for the game means that they can’t write about it. Of course, developers want to spend their valuable time making games instead of press pages.
presskit is the solution.