About Carlos Camacho

  • Nick Name: ccamacho
  • Staff Role: Editor (RSS)
  • Posts: 293
  • Chat: iDevGamesEditor
  • Website: http://www.idevgames.com/
  • About: Formerly based in Japan, the game mecca of the world, our Editor-in-Chief Carlos Camacho has been a driving force in the Apple Mac game industry since 1998. His editorials, provide depth and breadth of analysis, as well as a global perspective on the Mac and iPhone game development market. Combining original thinking with exceptional knowledge and experience of the gaming industry, Carlos writes about a diverse range of topics such as the future of gaming on the Mac, the state of iPhone game development, as well as market strategies to assist Mac and iPhone developers and publishers make sound commercial decisions.
Category Title Date
Reviews Director 8.5 Shockwave Studio by Macromedia 2002.08.26
News Let the Games Begin! – uDevGames 2002 Underway 2002.08.18
Articles To Plan or Not To Plan? 2002.08.10
Articles How to Permanently Increase Your Sales by 50% or More in Only One Day 2002.08.10
Reviews 3D Game Engine Design’ by David H. Eberly 2002.08.09
Articles Shareware Amateurs vs. Shareware Professionals 2002.07.20
Reviews REALbasic: The Definitive Guide’ by Matt Neuburg 2002.06.26
Objective-CC Game Developer Conference 2002 Report 2002.04.05
Objective-CC Macworld Tokyo 2002 Report 2002.03.24
Reviews REALbasic 4 by REAL Software 2002.02.25
Interviews Mark Tully of TNT Basic 2002.02.12
Objective-CC Expanding iDevGames in 2002 2002.01.28
Reviews FutureBASIC Release 5 by Staz Software 2002.01.16
Reviews Genetic Programming: An Introduction’ by Wolfgang Banzhaf 2002.01.08
Objective-CC Looking at the Macintosh 3D Market 2001.11.20
Interviews Kevin Bricknell on ‘Carbon Programming’ 2001.11.19
Interviews Aaron Hillegass of Big Nerd Ranch 2001.11.12
Objective-CC uDevGames 2001 Contest Postmortem 2001.10.11
Postmortems Evolution 2001.10.11
Postmortems GL Fighters 2001.10.11

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