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	<title>iDevGames &#187; Daniel Lurie</title>
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	<link>http://www.idevgames.com</link>
	<description>The Mac &#38; iPhone Game Developer Community</description>
	<pubDate>Mon, 17 Nov 2008 13:17:51 +0000</pubDate>
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		<title>Commodore BASIC released for Mac, Unix and Windows</title>
		<link>http://www.idevgames.com/news/software-news/commodore-basic-released-for-mac-unix-and-windows</link>
		<comments>http://www.idevgames.com/news/software-news/commodore-basic-released-for-mac-unix-and-windows#comments</comments>
		<pubDate>Sat, 01 Nov 2008 17:20:08 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=1087</guid>
		<description><![CDATA[Pagetable:
Today, we are releasing Commodore BASIC as a Scripting Language &#8211; it works on Linux, Windows, Mac OS X 10.4/10.5 (Intel and PowerPC), and you even get the source, so you can adapt it to other operating systems and CPUs.
Download Commodore BASIC
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		<item>
		<title>The iFund: $100M for iPhone developers</title>
		<link>http://www.idevgames.com/news/the-ifund-100m-for-iphone-developers</link>
		<comments>http://www.idevgames.com/news/the-ifund-100m-for-iphone-developers#comments</comments>
		<pubDate>Thu, 30 Oct 2008 09:59:24 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=1084</guid>
		<description><![CDATA[
iFund™
KPCB’s iFund™ is a $100M investment initiative that will fund market-changing ideas and products that extend the revolutionary new iPhone and iPod touch platform. The iFund™ is agnostic to size and stage of investment and will invest in companies building applications, services and components. Focus areas include location based services, social networking, mCommerce (including advertising [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "The iFund: $100M for iPhone developers", url: "http://www.idevgames.com/news/the-ifund-100m-for-iphone-developers" });</script>]]></description>
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		<item>
		<title>3D Modeler / Game Engine Blender 2.48 Released</title>
		<link>http://www.idevgames.com/news/3d-modeler-game-engine-blender-248-released</link>
		<comments>http://www.idevgames.com/news/3d-modeler-game-engine-blender-248-released#comments</comments>
		<pubDate>Wed, 15 Oct 2008 22:09:05 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=1079</guid>
		<description><![CDATA[
Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.

Blender 2.48 includes all the work done on the Blender Game Engine and the Apricot Open Game &#8220;Yo Frankie!&#8221;, with much better functioning game logic editing, character animation, and Blender Material based real-time shaders. [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "3D Modeler / Game Engine Blender 2.48 Released", url: "http://www.idevgames.com/news/3d-modeler-game-engine-blender-248-released" });</script>]]></description>
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		<item>
		<title>Blender GameKit 1st Edition now free</title>
		<link>http://www.idevgames.com/tutorials/blender-gamekit-1st-edition-now-free</link>
		<comments>http://www.idevgames.com/tutorials/blender-gamekit-1st-edition-now-free#comments</comments>
		<pubDate>Sun, 21 Sep 2008 15:20:10 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=1067</guid>
		<description><![CDATA[The 3D modeler Blender has recently incorporated many improvements into its game engine. As a result the old version of the Gamekit (a book and cd-rom covering making games in Blender) are now free.
Blender Gamekit Book &#038; CD-Rom
Blender Gamekit 2nd Edition should be out by Christmas.
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		<title>CA3D Engine</title>
		<link>http://www.idevgames.com/news/ca3d-engine</link>
		<comments>http://www.idevgames.com/news/ca3d-engine#comments</comments>
		<pubDate>Thu, 11 Sep 2008 22:02:09 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[3d engine]]></category>

		<category><![CDATA[cross-platform]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=1062</guid>
		<description><![CDATA[The Ca3D-Engine is an all-purpose, modern 3D graphics engine and game development kit. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries and framework have been designed to make the development of new games and other 3D applications easy. [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "CA3D Engine", url: "http://www.idevgames.com/news/ca3d-engine" });</script>]]></description>
		<wfw:commentRss>http://www.idevgames.com/news/ca3d-engine/feed</wfw:commentRss>
		</item>
		<item>
		<title>Free eBook: Invent Your Own Computer Games with Python</title>
		<link>http://www.idevgames.com/news/free-ebook-invent-your-own-computer-games-with-python</link>
		<comments>http://www.idevgames.com/news/free-ebook-invent-your-own-computer-games-with-python#comments</comments>
		<pubDate>Sat, 30 Aug 2008 01:51:20 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[book]]></category>

		<category><![CDATA[Python]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=1058</guid>
		<description><![CDATA[Invent Your Own Computer Games with Python (or IYOCGwP &#8220;eye-yawk-gwip&#8221;) is a book (hopefully a series of books) that teaches Python game programming for kids in the 9 to 12 year old age range. Instead of teaching principles and concepts, each chapter has a complete example of a game and its source code up front, [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Free eBook: Invent Your Own Computer Games with Python", url: "http://www.idevgames.com/news/free-ebook-invent-your-own-computer-games-with-python" });</script>]]></description>
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		<title>3d Modeler Blender 2.47 Released</title>
		<link>http://www.idevgames.com/news/3d-modeler-blender-247-released</link>
		<comments>http://www.idevgames.com/news/3d-modeler-blender-247-released#comments</comments>
		<pubDate>Sat, 23 Aug 2008 23:04:50 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=1055</guid>
		<description><![CDATA[Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
Continuing Blender 2.4x series, Blender 2.47 is a bugfix release to stabilize the &#8220;Bunny Release&#8221;, serious effort has been put in tracking bugs and fixing them.

A complete list of bugfixes is available if you [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "3d Modeler Blender 2.47 Released", url: "http://www.idevgames.com/news/3d-modeler-blender-247-released" });</script>]]></description>
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		</item>
		<item>
		<title>Open Source Game Engine LÖVE needs a Mac port</title>
		<link>http://www.idevgames.com/news/open-source-game-engine-love-needs-mac-port</link>
		<comments>http://www.idevgames.com/news/open-source-game-engine-love-needs-mac-port#comments</comments>
		<pubDate>Tue, 24 Jun 2008 01:29:35 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[game engine]]></category>

		<category><![CDATA[Lua]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[OpenGL]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=993</guid>
		<description><![CDATA[LÖVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.


Mac build? Sure, but sadly the team does [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Open Source Game Engine LÖVE needs a Mac port", url: "http://www.idevgames.com/news/open-source-game-engine-love-needs-mac-port" });</script>]]></description>
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		<item>
		<title>Braid Art Labs Announces GroBoto 2.2.2 For Mac OS X</title>
		<link>http://www.idevgames.com/news/braid-art-labs-groboto-mac</link>
		<comments>http://www.idevgames.com/news/braid-art-labs-groboto-mac#comments</comments>
		<pubDate>Sun, 22 Jun 2008 23:12:46 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[3D modeler]]></category>

		<category><![CDATA[3d software]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/?p=992</guid>
		<description><![CDATA[Braid Art Labs LLP released GroBoto 2.2.2 for Mac OS X. This version is the first to support the creation of GroMobile Gizmos. GroMobile is Braid&#8217;s 3D Desktop Gizmo player based on technologies originally developed for GroBoto. This new release comes with four Gizmos, more are available online. In November 2007, Braid will release a [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Braid Art Labs Announces GroBoto 2.2.2 For Mac OS X", url: "http://www.idevgames.com/news/braid-art-labs-groboto-mac" });</script>]]></description>
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		<item>
		<title>Tinrocket releases REALbasic plugin SuperSpriteSurface 2.0 beta</title>
		<link>http://www.idevgames.com/news/tinrocket-releases-realbasic-plugin-superspritesurface-20-beta</link>
		<comments>http://www.idevgames.com/news/tinrocket-releases-realbasic-plugin-superspritesurface-20-beta#comments</comments>
		<pubDate>Sun, 30 Mar 2008 21:09:03 +0000</pubDate>
		<dc:creator>Daniel Lurie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[OpenGL]]></category>

		<category><![CDATA[REALbasic]]></category>

		<guid isPermaLink="false">http://www.idevgames.com/wp/?p=426</guid>
		<description><![CDATA[SuperSpriteSurface is a set of classes for REALbasic that provides an improved alternative to the built in SpriteSurface control. SuperSpriteSurface uses OpenGL 2D functions to offload the graphics processing to your computer&#8217;s video card. Now that REAL has officially deprecated the built in SpriteSurface control, this is quite a boon to the community. 2.0 also [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Tinrocket releases REALbasic plugin SuperSpriteSurface 2.0 beta", url: "http://www.idevgames.com/news/tinrocket-releases-realbasic-plugin-superspritesurface-20-beta" });</script>]]></description>
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