Features: Objective-CC
Formerly based in Japan, the game mecca of the world, our Editor-in-Chief Carlos Camacho has been a driving force in the Apple Mac game industry since 1998. His editorials, provide depth and breadth of analysis, as well as a global perspective on the Mac and iPhone game development market. Combining original thinking with exceptional knowledge and experience of the gaming industry, Carlos writes about a diverse range of topics such as the future of gaming on the Mac, the state of iPhone game development, as well as market strategies to assist Mac and iPhone developers and publishers make sound commercial decisions. The “CC” in Objective-CC not only stands for his initials, but his desire to encourage community contributors to also make their voice heard by submitting their own thoughts and rants on the Mac and iPhone game platforms.
| Title | Author | Date |
|---|---|---|
| Rebuttal to Bangkok Post | Carlos Camacho | 2003.06.10 | When a Mac User Builds a PC | Carlos Camacho | 2003.02.25 | Mac Addict Putting the Pinch on Indie Developers? | Carlos Camacho | 2002.10.20 | uDevGames Featured on Slashdot | Carlos Camacho | 2002.09.07 | A Mac OS X Programmer’s Manifesto | Carlos Camacho | 2002.09.01 | Game Developer Conference 2002 Report | Carlos Camacho | 2002.04.05 | Macworld Tokyo 2002 Report | Carlos Camacho | 2002.03.24 | Expanding iDevGames in 2002 | Carlos Camacho | 2002.01.28 | Looking at the Macintosh 3D Market | Carlos Camacho | 2001.11.20 | uDevGames 2001 Contest Postmortem | Carlos Camacho | 2001.10.11 |