Asteroid Storm

By David Stark

David Stark
G3 300MHz, 25MB RAM, Mac OS 8.1+ (with DrawSprocketLib), Mac OS 9.x, Mac OS X

Fifty years after the devastating Interstellar League War, humanity finally is at peace, and the weapons of mass destruction have been dismantled. But now, a completely unexpected new threat has appeared: a swarm of asteroids seemingly coming from outer space, heading straight for Earth. These asteroids threaten to overwhelm the few space-defense satellites left in orbit. Therefore, a scout ship from the war that was recently discovered floating in space is put back into service. You, the pilot, are charged with destroying the larger asteroids heading for Earth, and with finding the cause for this Asteroid Storm. Asteroid Storm is an Asteroids-like game that puts you into the pilot seat of the sole vessel capable of defending Earth from the menace of the asteroid swarm. Beautiful 32-bit 3d graphics and a nasty enemy AI help distinguish this game from similar ones. In addition to the standard turn left, turn right and accelerate forwards movement commands, it also features accelerate backwards, accelerate left, accelerate right and stop buttons. The game contains an infinite amount of computer-generated levels as well as several levels with written introductions that tell you the story of your voyage into the storm. As the game progresses, you will encounter dangerous remnants of the league war and the reason for the storm itself.


Asteroid Storm

Asteroid Storm

July 18, 2010

uDevGames 2011

Convergence — Best Gameplay
Kung Fu Killforce — Best Overall Game, Best Audio, Best Presentation
Flying Sweeden — Best Graphics, Most Original
Time Goat — Best Story