By James Dessart

James Dessart
Mac OS X 10.4 or greater, 1024x768 resolution monitor minimum, approx. 2MB storage

The gnomes are planning an attack! Using their minimal skills in stealth, the gnomes have opted to hide behind walls in order to spy on your activities. However, their skills are in fact quite minimal, and the gnomes are prone to switching places and peeking over their walls, making it easier to catch them. They’ve organized themselves into cells, each cell having chosen its respective color. Locating three or more gnomes in a cell will let you implicate the entire cell, but more will bring you a higher score! Gnomes are selected by clicking their hiding spots. If there’s a gnome there, it’ll be revealed. If it matches the cell color of the other gnomes selected, it gets added to the list of currently known gnomes, and will be stuck in place until you either eliminate the cell, or run out of time to take down the whole cell. There are three levels of play, a six cell game, a nine cell game and a twelve cell game. As the number of cells increases, so does the time you have to capture all the cells. However, you’ll have less time to capture each individual cell.




July 17, 2010

uDevGames 2011

Convergence — Best Gameplay
Kung Fu Killforce — Best Overall Game, Best Audio, Best Presentation
Flying Sweeden — Best Graphics, Most Original
Time Goat — Best Story