Is there a way Brain, that you could make it so we can attach sounds to animations in the animator?
I think it would be eaiser to fine tune your timing with say, a howling wolf.. or a hissing alien...
That's an excellent idea, but I think it is already there. You just set a sound to play on the event that an animation is begun.
I have seen that in the editor... But not in animator...:annoyed:
MacMan104 Wrote:Is there a way Brain, that you could make it so we can attach sounds to animations in the animator?
I think it would be eaiser to fine tune your timing with say, a howling wolf.. or a hissing alien...
That is a good idea, can save a lot of extra code in scripts, too. I'll put that in 1.7.
[>] Brian
This is an even better idea after first glance -- launching a particle effect on an animation would also help clean up scripts. I like being able to do anything in a script, but having the ability to do it the easy way, through a UI, makes the whole process that much quicker.
Thanks, MacMan104.
[>] Brian
Thats what i'm here for..
Glad to know i'm helping with the most AWSOME game engine EVER! :D