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Yoe. Fo free homies. Wink

Included: Model, fully textured, in .obj and .wings formats; All textures(psd & png) and original exported UVs; render of ship.

http://img524.imageshack.us/img524/9251/render01np1.png

http://homepage.mac.com/rplayne/.Public/Hawkv2.zip
Awseome!
Haha, nice. Smile

Your preliminary pic only had the top of the body textured. You're getting pretty good at texturing. Wink
thats really good,i cant really texture very well but maybe its just the way i do it.

keep up the good work!
Wow cool ship. Nice work! Wink
Nice!
The texture could be a bit better though, the panels and things should cast a shadow onto the ship, just a blurred copy of the panel shape.
nice one! Smile
ccccc Wrote:The texture could be a bit better though, the panels and things should cast a shadow onto the ship, just a blurred copy of the panel shape.

Actually you don't want to bake those things into the textures. When bumpmapping is 'combined' with spec mapping I'll create a normal for it and some glow maps and it'll look like what you are loking for.
teh1ghool Wrote:Yoe. Fo free homies. Wink

what does that mean? it might be spelling or i just dont know much of that stuff.
It means: Hey, For free people. Smile
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