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I have to agree, look promising and evolved.

State of my model test level:
[Image: 20080429233524byi5.th.jpg]
Thats a lot of models. ^^ I advise putting more into quality and a little less in quantity though. They look good but could look better with a little more time. Smile
ccccc Wrote:James: I didn't know it was possible to render that good in wings. :O

Its very possible, just harden and soften edges. Makes renders look much more detailed/realistic.

(older model, rendering with certain edges hardened)
http://i96.photobucket.com/albums/l196/j...nov-5-.jpg

http://i96.photobucket.com/albums/l196/j...nov-6-.jpg

http://i96.photobucket.com/albums/l196/j...nov-7-.jpg

Now, here is the same model with hardened edges off. Notice the difference? (this render matches the link above, just with hardened edges off)

http://i96.photobucket.com/albums/l196/j...onov-8.jpg
Well using yafray with wings you can get some awesome renders. This was rendered with povray and could very well have been made in wings. :P Though it wasn't.
http://hof.povray.org/office-13.html
That render leaves me speechless...wow.
Wow, I had to carefully examine the nearest desk to convince myself it was a render and not a photo. Smile Nice animations btw, I couldn't get the vid to load at first, but I've seen it now. In the reload one the magazine isn't quite in his hand though. Wink
yeah that render looks very real =o
Reload magazine is some weird curve problem. I posted it a couple days ago and Brian should be looking into it eventually.
Nice, thats pretty fast modeling. Are you going to show us a render? Smile

The nose is nice but the main body is bigger the the nose. Try to make it smoother to increase the efficiency of the fuel costs. The more surface against the wind the harder it is to go. Smile

The back thing also looks weird, I think it's too blocky.
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