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That hand looks nothing like a hand at all and has way too many polys. wtf?
The rifle... I guess it's ok. The scope goes through the rifle though, which makes it look kind of weird.
Also: The UV Map seems to be off a little.
Bink Wrote:That hand looks nothing like a hand at all and has way too many polys. wtf?
The rifle... I guess it's ok. The scope goes through the rifle though, which makes it look kind of weird.
Also: The UV Map seems to be off a little.

ok i have a question when i uv map it leaves white marks how can i fix it. and which hand are you talking about on the rifle or the m9? thanks for criticizing.
What he means is a hand with such little detail... a hand at all, should have 1/3 or less the amount of polys on your hand. See every place where it is flat and has 6 or 8 polys on that flat part? That should be 1 or 2 polys.
ok so i have to make it have less polys al together. i will be working on that thanks
Yeah the rifle looks pretty good. The barrel is far too short though, the bullet needs plenty of travel time on a straight path to be sniper level accurate.

Example:

[Image: m40a3b.jpg]
The rifles okay, but the pistol is really off.
[Image: Pistol_Browning_SFS.jpg]
Try putting an image in the background when modeling so you can make the model look more realistic. Wink

Also, the hands have way too many polys to look so boxy. Smile
ccccc, that's the ugliest pistol I've ever seen, couldn't you find a better ref pic. Smile

Like this:

[Image: Colt%201911A%20Nickel.jpg]
Alexander Smith Wrote:ccccc, that's the ugliest pistol I've ever seen, couldn't you find a better ref pic. Smile

Like this:

[Image: Colt%201911A%20Nickel.jpg]

without hands 900 polys on the dot for the rifle. I think im just going to make it one hand since you cant see the on in the back
kingdabura Wrote:
Alexander Smith Wrote:ccccc, that's the ugliest pistol I've ever seen, couldn't you find a better ref pic. Smile

Like this:

[Image: Colt%201911A%20Nickel.jpg]

without hands 900 polys on the dot for the rifle. I think im just going to make it one hand since you cant see the on in the back
Slightly too much. I think. Maybe if it's a fps, and you have to stare on it all the time, it should be this high poly, but still, I believe 900 poly's is a lot. You should try somewhere around 500 or so.
lol this is the ugliest pistol i've ever seen:

[Image: t94196righta.jpg]
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