2007.08.12, 05:34 PM
2007.08.12, 05:38 PM
Player script, "playerMessage" function, delete this part:
No more fly mode.
EDIT: Shouldn't this be in the scripting forum?
Code:
case 2: // flying mode is player_2
if (!obj.setting.fly) {
obj.setting.fly=true;
obj.setting.inputMode=DIM3_INPUT_MODE_FLY;
obj.motionVector.alterGravity(0); // reset gravity because now in flying
iface.console.write('Fly Mode On');
}
else {
obj.setting.fly=false;
obj.setting.inputMode=DIM3_INPUT_MODE_FPP;
iface.console.write('Fly Mode Off');
}
return;EDIT: Shouldn't this be in the scripting forum?
2007.08.13, 12:38 AM
Thanks! It was really annoying me 

2007.08.13, 02:56 AM
Bink Wrote:EDIT: Shouldn't this be in the scripting forum?
I don't think you had to ask, it should be
.I was wondering about turning off flying as well, thanks

2007.08.13, 11:07 PM
I thought it might have benn hard-coded in the engine (like edit-mode in sauerbraten)
2007.08.14, 03:07 AM
ah, fair enough, good point 

2007.08.14, 05:22 AM
Ever played assault cube? Its the best game made with the sauer engine so far, but it still has edit mode :P
2007.08.14, 05:45 AM
Chainfist Wrote:Ever played assault cube? Its the best game made with the sauer engine so far, but it still has edit mode :PI played assault cube and it pretty much sucked.

In my opinion Sauerbraten is the best game based on the cube 2 engine.
2007.08.18, 01:52 AM
The graphics rule, the gameplay rules, the AIs are shit and the maps are based on UT2004 maps. Classic.