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Full Version: Mass murderer
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You know how there is always an AI that attacks the player?

Can you get an AI that attacks any bot near enough except if it has the same script (which would mean that it is in the same team) without using teams?

QQQQQ
You just need to find some way to uniquely identify them that ISN'T teams or ISN'T that they are the player. The "Name" should be good enough. If it only attacks the same type, then find the nearest object that has the same name (and make sure in Editor you give them the same name.)

[>] Brian
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