2007.09.26, 09:40 PM
Heres my new BL15 (I already had a BL15 but I didn't like it so I redid it):
![[Image: bl151pr8.th.png]](http://img297.imageshack.us/img297/7827/bl151pr8.th.png)
![[Image: bl152kc9.th.png]](http://img181.imageshack.us/img181/7834/bl152kc9.th.png)
Criticism?
btw: Yes, I noticed the shells come out on the side of the person holding it XD. (The hole in the front is where the shells come out, it's scifi, not supposed to be realistic
.)
List of things to fix:
*Light metal doesn't transition to other metal well
*Light metals to light
*Slides to short (y axis), should not be rectangular prism
[EDIT!]All the shading is in the texture, I turned on shadeless for the material.
![[Image: bl151pr8.th.png]](http://img297.imageshack.us/img297/7827/bl151pr8.th.png)
![[Image: bl152kc9.th.png]](http://img181.imageshack.us/img181/7834/bl152kc9.th.png)
Criticism?
btw: Yes, I noticed the shells come out on the side of the person holding it XD. (The hole in the front is where the shells come out, it's scifi, not supposed to be realistic
.)List of things to fix:
*Light metal doesn't transition to other metal well
*Light metals to light
*Slides to short (y axis), should not be rectangular prism
[EDIT!]All the shading is in the texture, I turned on shadeless for the material.
.![[Image: 251721gjm5.th.jpg]](http://img401.imageshack.us/img401/4819/251721gjm5.th.jpg)