dim3 Forum

Full Version: Importing Stuff from Wings
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5
I Imported a Model I built in Wings 3D and it turned out REALLY large. If i were to try and build it " to scale" It would be too small for me to work with.

Also, I was trying to build a demo level for a game i'm working on. I built a Room, and then tried to create an outside area. When I did, I could not see the door to the building after deleting the appropriate panels. Not only that, but the exit would lead to a Long drop to the ground rather than out onto the ground with a High Sky.
Well, to your first question, you didn't say whether you were importing the model into Animator, or another 3D modeling program. However, if it's Animator, you simply do:

Model>>Transform Model>>Scale...

And set the scale % to whatever you want, just make sure the % number is the same for all axis, XYZ.

You second question doesn't make any sense to me though, but I think you might be talking about portals. The portals are NOT set to automatically be visible to each other, you have to set that yourself.

While in the Editor. Press Command-2 or do View>>Portal Edit

You'll see the portals as dark gray boxes, and the portal that is selected as light gray. Double click on a portal to select it. Then drag the green box to the center of whichever portals you want that portal to be visible by. Do this for whatever portals you want.
No I was exporting it straight into the editor, since the Animator refuses to recognize my .OBJ or .MTL files for unknown reasons.
You can scale in wings. Animator SHOULD USE .obj, and I REALLY don't think you should import objects to the editor, it will replace the whole map with the object Wink.

I'm guessing you didn't UV map it. Is the model UV mapped?
No. How do I do that?

And you CANNOT scale in wings, it will screw everything up... If I put it in the animator first it won't be as big though right?
If you have a model made of a whole lot of different models then just:
select all models/right click/combine/scale/right click/seperate.
Galen to scale in wings go to object select mode and rigthclick->scale->uniform. Do you know how to use the camera in wings? How to zoom in? You can zoom in and it it will behave the same. It doesn't mess anything up to scale objects smaller in wings.
teh1ghool, give him your UV tutorial, thats what he really needs right now.
Does Dim3 only support triangulated stuff? Cause the guys in the wings forums were saying something to that effect.
Pages: 1 2 3 4 5
Reference URL's