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Full Version: A few questions
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I am new to dim3, and have a few questions.

1. I have a mesh, but how do I add bones. I know that you go up to bones>add bone, but then what? And how do I put them where I want them.

2. When I wanted to texture my model, I imported a bitmap that had all sorts of different colors, so i would know what part of the model was what part of the image. when it came up on the screen, it was solid blue! What is up?

Help is much appreciated.
1. Every bone need vertices attached to it. These vertices will move with the bone. That's the way animations are created.
First select the vertices that you want to attach to your new bone and press command+B. Name the bone and give it a tag. Clicking OK will create your bone in the center of the selected vertices. If you want to change it's position, double-click it in the bone list and enter the coordinates. Just play around with the numbers until you get what you want.

2. You have to UV map your model. Google up a tutorial on UV mapping for the program you are using.
Without UV mapping, the engine does not know which part of the texture belongs to which polygon, so it just takes the first color in your textures (or an average, I'm not sure) and applies it to the whole model.

Welcome to the community! Smile
Thanks for the help Bink.
Bink Wrote:you have to UV map your model. Google up a tutorial on UV mapping for the program you are using.
Without UV mapping, the engine does not know which part of the texture belongs to which polygon, so it just takes the first color in your textures (or an average, I'm not sure) and applies it to the whole model.

I remember that you showed me a tutorial on making a gun, it was a FANTASTIC help, do you know where thats found? i imagine it could help you lots space marine.
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