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Tell me what you think. I think it may not work though.
Thats great! It was lots of fun, I advise changing the game icon though.
That was pretty good, not fancy or complicated, but really fun. I loved burning the wood blocks. Smile The laser turrets and pirannha were really cool too. The block puzzle on one level was a bit annoying at first, till I was able to lure mr. death into an acid pool. Wink Biggest annoyence was that I only got the flame gun on the last level, so I didn't get to use it long.

I would reccomend changing the models that are from GC though. I understand they're probably stand ins, I'm just reminding you. Wink
That was fun! You need to make the other weapons more available on the other levels, and there were lots of bugs, but it was fun.
The game was fun!!! We need more small games like that...
This is really fun Smile!!
I'm stuck on the first level that has lots of robots because it goes like 5 fps for some reason :|.

A few things:
Some of the levels you can just run and make it to the exit on without doing anything, but on most of them it's fine because you can't see the exit.
You shouldn't mix realistic graphics with cartoony graphics, I reccomend either making it all cartoony or all realistic. Either way will look professional (spiky things, somewhat realistic, giant robot, cartoony)
One of the vertexes on the hand isn't attached to the hand (it sticks out when the hand moves)
Remove all of the demo content Wink.
Make the match using particles Wink
Maybe make the wood stuff burst into flames (like a quick explosion) when you burn them
Get a new flamethrower projectile!! Now!!!
Rolleyes Heh no. But seriously, they look ugly, and they make the framerate jag whenever they appear. I remember Awnee effectively used front facing 2d flame images.
ccccc Wrote:This is really fun Smile!!

thankyou, not just to you though

I'm stuck on the first level that has lots of robots because it goes like 5 fps for some reason :|.

hmm, i didnt really think about fps for slower computers. probabally cos of all the robots and pihranas (i have honestly no idea how to spell that =P)

A few things:
Some of the levels you can just run and make it to the exit on without doing anything, but on most of them it's fine because you can't see the exit.

Like level 2? well, thats fine, but if you do it the way i did it the spiky things chase & hurt my lifes. Anyway, if that is level two your talking about, then thats good cos the first few are meant to be easy.

You shouldn't mix realistic graphics with cartoony graphics, I reccomend either making it all cartoony or all realistic. Either way will look professional (spiky things, somewhat realistic, giant robot, cartoony)

i dont think there that cartoony

One of the vertexes on the hand isn't attached to the hand (it sticks out when the hand moves)

I know. oops =D

Remove all of the demo content Wink.

working on it... fixes the above one. i made a hand which i think is the best model i have made, its just i minimised it, and i forgot theres a bug with my copy which crashes it when you unminimize it. =C.

Make the match using particles Wink

Still cant work it out.

Maybe make the wood stuff burst into flames (like a quick explosion) when you burn them

It does =P

cleared that up? thanks for all your constructive critisism, ill work on it all.
The one with the robots is problematic because they're so hard to kill and they crowd around you. If you changed the enemy script so they only follow you if you get within a certain distance it would be better. Then you can face only one or two at a time and instead of one disorginized meelee you have to fight constantly to reach the exit.
actually thats a good idea. i dont want it to be too small though.

Ps, what did you think about my boss?
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