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Full Version: Help Change Player Mesh
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I learned that you can just put a different mesh on the player model and keep all of the poses and animations, you just had to replace all the bones and attach them to the corresponding vertexes on the new mesh. It has turned out that I am pretty much a klutz at this so if anyone could do it, that would be much appreciated.

The mesh I want used is available here:
http://www.mediafire.com/?f40xd59vp3m

And the textures I want are available here:
http://www.mediafire.com/?4mzmrtkxwkt
http://www.mediafire.com/?d2ytit4bt65

I presume you already have the "player" file that you can copy.

Thanks to Imon for the original model and to anyone who helps me.
Just make a new model in the animator, and import one of the meshes. Then do mesh>new mesh and give it a name. Then select that mesh in the meshes tab and go to file>import mesh (or add dim3 mesh if it's already in a different animator file) and import it to the new mesh Wink.
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