2007.12.17, 09:55 PM
I learned that you can just put a different mesh on the player model and keep all of the poses and animations, you just had to replace all the bones and attach them to the corresponding vertexes on the new mesh. It has turned out that I am pretty much a klutz at this so if anyone could do it, that would be much appreciated.
The mesh I want used is available here:
http://www.mediafire.com/?f40xd59vp3m
And the textures I want are available here:
http://www.mediafire.com/?4mzmrtkxwkt
http://www.mediafire.com/?d2ytit4bt65
I presume you already have the "player" file that you can copy.
Thanks to Imon for the original model and to anyone who helps me.
The mesh I want used is available here:
http://www.mediafire.com/?f40xd59vp3m
And the textures I want are available here:
http://www.mediafire.com/?4mzmrtkxwkt
http://www.mediafire.com/?d2ytit4bt65
I presume you already have the "player" file that you can copy.
Thanks to Imon for the original model and to anyone who helps me.
.