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hi i have a litle program named lego digital designer and want to take some of the things from it to dim3. so i need to change the format.
the LDD format is .lxf and i need .obj can someone tell how to do?
or must i turn it to another first and so obj?
tell me please maybe my game idea can be a sucsess
There is no way that I know of to convert .lxf to .obj.
LDD itself cannot export to .obj and I doubt that there is an app that can import .lxf files. Smile
I don't think that there is a way to change them either. But it would be pretty neat if you could use it and build an animated lego world. Cool
Ya know it's not that hard to just model lego bricks if thats how your going.
Yes, I know it wouldn't be hard to model lego bricks, but I've actually used the lego builder program before and all it is, is drag and drop. A lot easier than having to merge a new block.
but is it posible to convert to another format?
by another program and so to .obj?
i have many ideas but no talent so this is a posible plan if i can change the format
Export your file to the LDraw format (File -> Export and change the extension to .ldr). Then you can use this converter on a windows PC/boot camp/paralells/vmware to convert to OBJ. I can't find any mac-native converters.
silverlit: Teach yourself then. It took me about 2 years to get anything decent looking, but then again I was also learning dim3 and programming....
LDraw were do i find that?
and download that converter thing...
winrar also... it pop ups a screen and then its a file on it and..
how do i save it to the windows.
LDraw was an old LEGO builder program that came out before the "official" Lego Digital Designer. You can download it from http://www.ldraw.org/ (Google is your friend Wink ) The LDraw to OBJ converter is a separate program. I don't have a Windows machine handy, so I can't tell you exactly how the program works -- only that it's possible to export lxf to ldr and convert ldr to obj.

Anyway, in the long run, I really recommend learning to use Wings (or some other 3D modeler) if you want to make a 3D game. It's not that hard, and its probably a better use of your time than trying to set up an LDD->LDR->OBJ->XML conversion chain. I suspect you'll still have to "clean up" your exported OBJ files with a real modeler before you can use them in dim3 anyway.
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