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Full Version: Sheriff Patrol Car
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This took me forever to do, well its done now and here are some renders.

[Image: r1.png]
[Image: r2.png]
[Image: r3.png]
[Image: r4.png]

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[Image: s1.png]
(wireframe mode)
[Image: s2.png]
(all the parts separated)

I'll post some more later when I import it in-game.
Damn! That's pretty tight!
I like the car-blowing-up shot Rolleyes
Though I don't know why you'd need to model the inside so extensively. Wink

One critique I have is just on the texture on the metal piece between the siren lights. It just looks kinda ugly. Also, the license plate is oddly out of focus, since I can see you can get the words nicely in focus elsewhere.
Very nice. Good job.
Great! how many poly's?
Very nice model!
Only thing I don't like is the red and tan seats, but that is completely an opinion. Some minor things: the license plate texture is really blurry, while everything else on the outside is crisp and clear, the trunk latch is too big, the tail lights are too small, not sure how the windshield wipers work like that (should be both to one side so the sweep up at the same angle), and I think you went a little bit too far on modeling the pedals, steering wheel, and dashboard as a whole bunch of seperate objects. I'm also wondering if the bumpers would look better as chrome. Wink
Cool! needs a more detailed texture if you want it to be amazing, that is a really good model! Try texturing more of the parts instead of modeling them (unless the car is going to blow up/open doors and stuff)
[EDIT]Even if you do use polys for doors texture the edges better, right now it looks like there are no doors Wink.
Very very nice, a suberbly detailed model. Smile

The proportions do look a bit off in some places though.
Pretty Good! It could be a little bit more detailed though.
really cool! the texture could use more detail, but the model is awesome. Smile

PS: -> 3D MODEL THREAD! k thx
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