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Full Version: Small Animator Suggestion- Aim
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I have a small addition idea for the animator that would make working a little easier. It's featured in some modelers, but in this case, could help greatly with boning and animating.

Aim feature- Command that will move the camera so it's centered on whatever bone (or the midpoint of vertexes) that is/are selected.

This seems to be an easy thing to add, it would be much appreciated.
That would be a nice feature for sure.
Some things that would help a lot but might be harder to add:
a) an orthogongraphic view mode (like in Wings 3D)
b) a "select visible elements only" option for selecting vertices (like in Cinema 4D)
And bring back the little sliders please.
Bink Wrote:Some things that would help a lot but might be harder to add:
a) an orthogongraphic view mode (like in Wings 3D)

Thats really easy to do, easier than projection.
Aim sounds more like a script thing... the cameras are always controlled by script.
dimwit Wrote:Aim sounds more like a script thing... the cameras are always controlled by script.

He's talking about the camera in the animator, not in the game. >_<
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