2008.02.15, 02:36 PM
2008.02.15, 02:45 PM
Open up the script for the weapon you want to replace your gun with. Like for instance, the pistol.
The pistol script will be in Dim3_Folder>>Data>>Scripts>>Weapons>>Pistol.js
Open this script in a text editor. Look for a like then says:
Between the two ""'s is the name of the model the script is using. Simply replace "Pistol" with "yourgunname".
And that's it.
Also, the XYZ positions and rotations of the weapon can be edited below that line.
The pistol script will be in Dim3_Folder>>Data>>Scripts>>Weapons>>Pistol.js
Open this script in a text editor. Look for a like then says:
Code:
weap.model.name="Pistol";Between the two ""'s is the name of the model the script is using. Simply replace "Pistol" with "yourgunname".
And that's it.
Also, the XYZ positions and rotations of the weapon can be edited below that line.
