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Full Version: Creating space/universe for space sim
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What do you mean?
The polygon is 1200 by 1200 map units big and you want your texture to exactly fill that polygon?
Double click it and set X and Y scale to 1.0 (1.0 as in -> repeat the texture 1.0 times on the segment).
If that's not what you want, please explain it further.
Also make sure to check the 'Lock texture' box so that it doesn't reset when you move the segment.
Thanks for your input, much appreciated. The problem is I had those settings. Would it help to share the map file here? What else would it need besides the .xml file?
The map script (Data/Scripts/Courses/<mapname>.js)
and the textures probably. Then explain what exactly you want to do, please.
Yeah, now it works. I still had the "Segment Settings" -> Y = 1200 and X = 1200 instead of 1 o_O
Now I see the texture and the stars on the 512x512 texture a giant white blocks :D

Bink Wrote:Double click it and set X and Y scale to 1.0 (1.0 as in -> repeat the texture 1.0 times on the segment).
If that's not what you want, please explain it further.
Bradamante, Bink can't answer your PM atm because your mailbox is full. But you can join the IRC channel - he is online atm. Smile

(#dim3 on irc.freenode.net)
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