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Full Version: Request - Multiple Particle Bones
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Hi,

Bink says it is possible through scripting to spawn the same particle at multiple bones at the same time.
But he says I should request it as a feature. Is anything like it planned?

The background is that for my space game I would like to include engine exhausts as particles, and most models have more then one engine exhaust. I want to spawn the same particle from multiple bones.
In my opinion, exhaust would look ugly and illogical in space. But, thats just my humble opinion. I don't think that exhaust would work in space anyway.

I don't think that this has been asked for though so I'm sure Brian would add it for you. Smile

btw, would you be needing any texturing or 3D art? I'd be interested in doing some.
I have done this. It's damned ugly being ejected every tick. It needs to be ejected every ms which is not currently possible. So I'd actually make an animated mesh 'flare'. The only problem is animation blending is messed up in this version. Should be fixed next version.

http://www.idevgames.com/dim3/showthread.php?tid=2049
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