2008.04.16, 11:52 PM
Okay, so you want some buildings in your game. You have a couple of options.
1. You can make it via segments. That way you can explore the building but it doesn't look any good.
2. You can use a model, but this way you have a large block.
Or, you can do it my way!
First, you make a model of a building, it doesn't matter how many passages/corridors, as long as its not so big it lags.
Then, you put it in your map as scenery. Double click on it, so you open the scenery window. Tick the "Override model size" Box so that the model has no size.
Move the model around to the place you want. Then, get an invisible texture, and make segments JUST BEHIND THE WALLS Everywhere. If you do it well, eventually you will have a perfect building that looks excellent AND you can explore it.
I'll post some screenies when i can find it.
1. You can make it via segments. That way you can explore the building but it doesn't look any good.
2. You can use a model, but this way you have a large block.
Or, you can do it my way!
First, you make a model of a building, it doesn't matter how many passages/corridors, as long as its not so big it lags.
Then, you put it in your map as scenery. Double click on it, so you open the scenery window. Tick the "Override model size" Box so that the model has no size.
Move the model around to the place you want. Then, get an invisible texture, and make segments JUST BEHIND THE WALLS Everywhere. If you do it well, eventually you will have a perfect building that looks excellent AND you can explore it.
I'll post some screenies when i can find it.
