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Well, it turns out that I've come across another problem in getting my game off the ground. Is there a way to get unlimited ceiling height? or at least a higher jump ceiling than I'm currently getting? To test ceiling height, I set the gravity to 0.1. I've set the ceiling height to an outrageous number (4000), but I can't go any higher than the door, even though the actual portal is much higher than that.
robbitmondood Wrote:Well, it turns out that I've come across another problem in getting my game off the ground. Is there a way to get unlimited ceiling height? or at least a higher jump ceiling than I'm currently getting? To test ceiling height, I set the gravity to 0.1. I've set the ceiling height to an outrageous number (4000), but I can't go any higher than the door, even though the actual portal is much higher than that.

This is something I'll look into in the next version. Right now, what's going on is it considers a portal to be bound by the lowest and highest polygon in it.

So, a quick solution would be to make a very small segment way high up in the air.

[>] Brian
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