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Full Version: Multiple animations playing @ the same time
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Hello, everybody... Long time no read...

I've been busy putting TarMac back together after the HD failure (I happened to find a -unfortunately quite old- backup on ine of my externals), and it'll take me some time. On top of that, in a week I'll have exams and will not be able to work on it.

Anyway, I would want to ask Brian something. I happen to feel the need to 'layer up' animations in script. It'd go like this:
Code:
obj.model.animation.index (set index, defaults to 0 for backwards compatibility)
Then, when you play another animation in another index, that animation is just played on top of it. Another thing I need is scriptable animation speed, because else the spinning speed of the wheels doesn't match the ground speed of the car properly.
Hm... animation speed, yes! I was gonna request that sooner or later.
And animation blending IS working already. (Or at least it should be.) >_>
By script? I thought it was Animator now...
Nope. By script.
Just try it.
Set the index, play an animation, set the index to something else, play another anim.
There are some bugs (I think) but it's there.
Reference URL's