2008.05.26, 03:49 PM
It appears to be possible. I request it. here's a fragment of a convo in IDG IRC.
http://www.sethwillits.com/temp/NoLevelReload.mov

http://www.sethwillits.com/temp/NoLevelReload.mov
Quote:CrackBunny_MBA
any how in my SDL game i had to tear down the context to get a windowed one
12:46 PM
and then I had to rebind my textures
teh1ghool
did you manage to do it without reloading the level?
CrackBunny_MBA
which honetsly should be really fast if you have your level data and textures allready loaded.
teh1ghool
i see
12:46 PM
1 sec
CrackBunny_MBA
yeah I did not reload the level as such
12:47 PM
Im not sure there is not a better way
teh1ghool
i smell a new post
12:47 PM
brb
CrackBunny_MBA
but I bet brian could get this in there.
12:47 PM
unless hes not keeping the texture in memory etc
12:47 PM
or some other needed data
