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Full Version: dim3 v2.5 b9 (Render Test)
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I'm stuck like Alex too. D=
PowerMac G4 >.>
Nightblaze Wrote:I'm stuck like Alex too. D=
PowerMac G4 >.>

I'll have something for you guys later on this week, I want to get a number of fixes/etc in and then the next editor test.

[>] Brian
In the current Animator .. in the Pose drawer .. you have the list of poses, you click the triangle to extend the bones list. Now you edit a bone in a pose, the extended list of all other bones shrinks together?? Why?? Kinda hard now to compare values.
Brian, Could you work on fixing the glitch with the windows build where selecting any level of AA crashes the game? I'm not sure if you've gone over that yet, but the windows playtesters for my game are complaining bitterly about it.
This has been a problem for me too. Mip doesn't work either. I tired modifying the settings file, but it didn't work.'
EDIT:
Now that I look, Anisotropic, Mip AND AA doesn't work. My two windows guys are bitching about it already, because with out anisotropic, the textures get completely fucked up.
Brian, you probably already know but connecting nodes is broken. Wink
adobemedia Wrote:This has been a problem for me too. Mip doesn't work either. I tired modifying the settings file, but it didn't work.'
EDIT:
Now that I look, Anisotropic, Mip AND AA doesn't work. My two windows guys are bitching about it already, because with out anisotropic, the textures get completely fucked up.

Sorry about this, I'll get to ASAP, but I need to get the OS X mesh-only stuff first, that's #1. When I get to the first beta of everything, I'll put out a copy for windows and try to get this bug fixed.

[>] Brian
Brian, in b9 you should add a script in the settings for whitch player script to use, and a script for if you click on, say, New game, than select what kind of creature you want to be. i know alot of people want this Smile
Futilrevenge Wrote:Brian, in b9 you should add a script in the settings for whitch player script to use, and a script for if you click on, say, New game, than select what kind of creature you want to be. i know alot of people want this Smile

>a script in the settings
Huh? O_o

>i know alot of people want this
Why don't they just script it then? It's not impossible, you know?
ggadwa Wrote:
adobemedia Wrote:This has been a problem for me too. Mip doesn't work either. I tired modifying the settings file, but it didn't work.'
EDIT:
Now that I look, Anisotropic, Mip AND AA doesn't work. My two windows guys are bitching about it already, because with out anisotropic, the textures get completely fucked up.

Sorry about this, I'll get to ASAP, but I need to get the OS X mesh-only stuff first, that's #1. When I get to the first beta of everything, I'll put out a copy for windows and try to get this bug fixed.

[>] Brian

Very much appriciated! ^_^
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