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It's only the apps. You will have to use your own data folder.
oh. Bink... do you sleep?
No. Sleep is overrated.

EDIT: My secret is called C₈H₁₀N₄O₂.
Mine is CH3-CH2-OH
(2008.10.04 11:34 AM)dashzed Wrote: [ -> ]I downloaded that latest one but there wasn't any map in it!

These are just betas for people to test their projects against -- there's no data at all. There are lots and lots of big changes, and it's very very much a beta Smile so it's something I only thought the more experienced users would waste their times on.

[>] Brian
Bink: Do you have any test maps you can send me? I need to do more work on obscuring and I need some more real-world maps to test. Obscuring will be a good speed-up when I get it working.

[>] Brian
a) The new fonts look great. Any chance of being able to bundle our own font files in the future?

b) What happened to the chase camera? It looks like it's moving up and down on the Y-axis instead of rotating. Why the change?
Brian-hitting escape makes the game look like it was rendered with the lowest possible settings until you get back out of the menu.
Anyway, I think the new way fonts are handled is better, but it would be nice to be able to package our own fonts in with the game as .dfont, or whatever the usual file extension is.
[EDIT]
Font won't change,
Code:
<Interface>

    <Scale x="640" y="480" />
    <font name="Papyrus" alt_name="Zafino" />

    <Bitmaps>
        <Bitmap name="scope">
            <Image file="screen_scope" />
            <Position x="80" y="0" />
[...]
Am I doing something wrong?
It's <Font... not <font...
(2008.10.04 01:01 PM)cyst Wrote: [ -> ]a) The new fonts look great. Any chance of being able to bundle our own font files in the future?

b) What happened to the chase camera? It looks like it's moving up and down on the Y-axis instead of rotating. Why the change?

Yeah, I noticed that (b) ... it got messed up with some of the physics changes, I'll get it fixed in the next beta.

Right now, I'm not sure. I think you can just add the font to the application and it'll probably find it (again, I've never done this, it might work.) I don't know how you'd do this on the windows side, though.

[>] Brian
Brian, fonts have a problem-I think you got the sizes wrong. There are dots under "S"s and "Q"s on the Papyrus font. I'm guessing that the dots are part of the letter stored below the S and Q.
[EDIT]
Zapfino
:|
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