Durandalski
2006.07.11, 09:41 AM
I paused my development of my big project to create this much smaller and simpler game. I realised that i needed to learn the in's and out's of Dim3 before i tried to do a big project. I also wanted to use some models that i made to practice UV mapping. So i slapped some quick textures on three simple weapons that i'd done and got started.
Its called Gangsta Clash, and it's anything but serios. It's really just for me to use to practice scripting, modeling, and animating. So far i've set up the weapons scripts the way i like them, added new sounds for all three weapons, created a multiplayable map and modified the AudiTT's color. I've also created a new main menu backround and modified the in-game interface.
The weapons lack hands to carry them, but those are coming soon. I'm also working on a generic Character model that i can modify to become any character i like. For this game that will be a respectable looking gangsta in a cheap suit.
The one map has an inovation of my own. I took the tree script and replaced the model with the AudiTT model. Then i used it to create parked cars all around the map. Two of them are the drivable version. I'm afraid i'll have to replace the audi with my own car later since i can't use the dim3 artwork.
Here's the first public release, Alpha 0.5
Gangsta Clash-alpha 0.5
The latest version of Dim3 (2.0 beta-2) is included along with the latest audi script. Everything needed to run dim3 is included. The new map replaces the network map, use the chooser to get there.
I probably won't take this past beta unless some people really like it, so give me your opinions. Bug reports and suggestions are welcome.
Its called Gangsta Clash, and it's anything but serios. It's really just for me to use to practice scripting, modeling, and animating. So far i've set up the weapons scripts the way i like them, added new sounds for all three weapons, created a multiplayable map and modified the AudiTT's color. I've also created a new main menu backround and modified the in-game interface.
The weapons lack hands to carry them, but those are coming soon. I'm also working on a generic Character model that i can modify to become any character i like. For this game that will be a respectable looking gangsta in a cheap suit.
The one map has an inovation of my own. I took the tree script and replaced the model with the AudiTT model. Then i used it to create parked cars all around the map. Two of them are the drivable version. I'm afraid i'll have to replace the audi with my own car later since i can't use the dim3 artwork.
Here's the first public release, Alpha 0.5

Gangsta Clash-alpha 0.5
The latest version of Dim3 (2.0 beta-2) is included along with the latest audi script. Everything needed to run dim3 is included. The new map replaces the network map, use the chooser to get there.
I probably won't take this past beta unless some people really like it, so give me your opinions. Bug reports and suggestions are welcome.
