2006.07.31, 12:50 PM
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2006.07.31, 01:08 PM
ccccc Wrote:i made a new character but when i import her into the game, while playing the game, al these sqaures aooear on her.
Do you have a screenshot of this? And does it only appear in the engine, but not in animator?
[>] Brian
2006.07.31, 05:08 PM
i just noticed what's happening: those aren't really black squares, they're wholes, why would random faces get deleted from my model when i put it in the engine? this is NOT my textures, i have a SOLID image behind the texture except one spot where i erased it so the hair would be partly transparent. this ONLY happens in the engine, do you have any idea what's going on? it looks HORRIBLE.
2006.07.31, 06:40 PM
This happens to me, as well. Try out that sniper gun I amde for you, Brian. When I tried doing it in the Animator, it creates holes everywhere. I know the normals are all perfect, as it was made in Wigns3d... Why then? Is it inverting normals when importing? 

2006.07.31, 07:30 PM
it ONLY happens in the engine right?
2006.07.31, 08:30 PM
No, it happens in the animatior, hence the topic being in "Animator" section.
But in realty, it happens in both. 
But in realty, it happens in both. 
2006.07.31, 10:48 PM
teh1ghool Wrote:No, it happens in the animatior, hence the topic being in "Animator" section.But in realty, it happens in both.
teh1ghool, I loaded up your sniper gun in animator but I didn't see any black spots. Is there a specific place I should look?
[>] Brian
2006.07.31, 10:51 PM
Not *black* spots, pay attenton! (lawl) They're holes in the model. Faces that just disappear. It's all over my sniper gun. 

2006.08.01, 08:54 AM
it couldn't be the computer could it? i mean come on! i have models with the same size textures and way more polygons and it doesn't happen to them!
i'll try it on my macbook...
teh1ghool: what computer do you have and how much space does it have? i don't have to much left on my iMac...
i'll try it on my macbook...
teh1ghool: what computer do you have and how much space does it have? i don't have to much left on my iMac...
2006.08.01, 09:13 AM
I once made my car with a texture with an alpha channel, and everything got messed up. Simple solution: use a separate texture with alpha for the faces that should be partially transparent.
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