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Full Version: Wall texture change
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KingAlfonso

hey when you move pieces/ walls the texture changes, is there any way you can make it so the texture doesnt change when you move the piece i mean like make it so the wall wont have the texture change just like how the wall ambient piece wont change texture when you move the piece.
please give me some help.
and if you dont understand the question ask me to rephrase the question.
Double-Click the segment and 'lock' it. Smile
yup, very usefull that.
Brian should make segements move lockable too, that way when you're trying to move a vertix you don't end up moving the whole wall instead when you just got it where you wanted it.
Alexander Smith Wrote:Brian should make segements move lockable too, that way when you're trying to move a vertix you don't end up moving the whole wall instead when you just got it where you wanted it.

... or I could just give you an undo option for segment changes, which is something I'm getting to *soon*. I already got a simple undo in Animator, I want to make sure I get at least the same for Editor.

[>] Brian
niiiiiiiiiiiiiceeee
ggadwa Wrote:I already got a simple undo in Animator,...

Yes you really GOT a lot. Smile

^^Joking. I had to say that.

That's awesome an undo coming s000000n. Smile Oh btw can you make the segments default locked? It would help new users for starters and when they want to get more advanced and line up things better they can use unlocked.
NOOOOOOOOOOOOOOOOOOOOO
NOOOOOOOOOOOOOOOOOOOOO
NOOOOOOOOOOOOOOOOOOOOOOOOO
PLEASE!!!!
please don't do that Smile.
or if you do, make a preferences or somthing so you can change the defult!!!
if you take that away my maps will take like ten times longer to make!
teh1ghool: imagine i import a height map, i'm not changeing 3000 polys to unloacked!!!!
I never said you had to. And I never said for hightmaps. I said default for segments and segments alone.
Hightmaps > Imported = Converted to segements. :P
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