- Thoughts for 3D A* Pathfinding
- How should games battle in space?
- Gameplay patterns
- Professional Wrestling Games
- Using files for game graphics data
- SCUMM games
- animation
- 800x600?
- New Game Ideas?
- Thrust Style calculations?
- Software Promoters?
- More Collision (again)
- Pathfinding
- Ideas for your uDevGame entry
- Collision Question
- 2d/Side Scrolling/Platform/Parallax Scrolling
- Missile targeting
- Implementing Full Gravity
- How to do fighting games?
- collision response
- Basic Steps for Creating 3D Games
- The joy of side-scrollers
- Car relative vector to world relative vector
- Improving collision detection efficiency
- Crystal Quest like mouse moving
- Registering dialogs
- Our own Super Smash Bros. Style Game
- Bump Mapping
- isfacingpoint
- good muzzle flashes
- Tetris, Brickout and other games question
- Tool for designing games
- Collaborative Lemmings/Worms RTS ideas
- User Tracker
- Advice on Shooters
- Huge game projects
- A Simple Scripted Game
- Game and Editor ??
- Problems wth a stat system
- Good RPGs
- Sim Something
- Sex, death and games
- Excessive struct size?
- Torque Game Engine
- 2.5D Games
- Game idea
- New physics article on gamasutra
- Dynamic game storytelling?
- ideas for me
- Sim Space
- Genre cross-overs
- In the Imagination of a Child
- Bad military leaders
- game programming as an artform
- Pen and Paper RPG on the 'Net
- Looking for feature ideas in a game
- Playing the game you' re programming
- How should Pac-Man end?
- game levels: hand design or random generator?
- the future of computer games?
- recruitment in games?
- A (not so original) game idea (EV anyone?)
- whats a mud?
- Board Game idea...needs coder
- sci fi FPS using quake 3 engine concept
- Like Pokemon (sorta)...but with customizable fighting robots...
- Recommended reading
- Online Gaming History
- edge
- mud games
- Simple games or complex games?
- load times
- Game engines list
- Planning and evaluating design changes
- Blender Game engine
- Game Ideas?
- Help me flesh this out...
- Physics with enertia
- Chromacell Gamble
- a game i really want created for mac
- Miyamoto on game design
- Inventor of new card game seeks programmer
- Music
- uDevGame concept: Maelstrom + Scrabble?
- Artificial Intelligence
- Automatic Level Generation
- The Logic of A Ship Flying in Space
- Terminal Texts vs. Cutscenes?
- On The Identity of Your Character
- What kind of game do you want to play on the Mac?
- Mac/PC 3D Engines
- Mac + D&D = GOOD TIMES
- What's with all these fullscreen games?
- Level creation
- rant on realism
- Best fighting game interface?
- Design help with my game please!
- Quake engine
- Arcade/simple game ideas request
- Chromacell Power Ups
- Farmer Bob: Be warned, this game stinks! Need help.
- Electric Company Sim
- game ideas
- Game Design Documentation Site
- RPG spell ideas
- [uDG] Planetfall
- Bjoernke Gods game
- how many people would be interested in a Cocoa networking framework?
- Which method of saving in an RPG do you prefer?
- style of game
- Game Instructions
- League management game
- Can you think of any design-based optimisations?
- Free GUI 3D Game development?
- Online Game Idea
- Examples of when fighting is fun in action-adventure games
- Handling multiple sounds
- Ground Zero feedback
- Gauntlet-style bot movements
- Centipede in a circle concept
- 2d side scroller map editor
- Stock Market Sim
- Constructive criticism
- To Swarm Dev and other SEU lovers
- cheat codes
- Wanted: Good idea for a physics based game.
- scarecrow moves
- Donut Tycoon
- RTS Concepts I've never seen
- Modular Boy
- Advance Wars Online?
- Game design documents.
- Soccer Game
- Hyper Olympics style controls
- My Design Documents (LONG POST)
- Are today's gamers too soft?
- My uDG 2004 game ideas
- Teamwork troubles
- Design Processes
- A reading suggestion for uDG entrants
- Full Screen or Not Full Screen...
- 3D Brick Bash
- Casual games vs. hardcore games
- need tips for memes, my udg entry
- One game every day for a month!
- Game Design for Couples
- Online Drag Racing
- Game Title
- Uniracers Port
- Discussion about creating Ender's Game(s)
- Modern Military Design Ideas
- Tilebased Games: organizing
- do level editors increase game replayablility in 1 player games?
- opinion:game battle engines, what's the best kind?
- chess programming is coool!
- Real-Time Strategy Gaming
- From the latest 3D Mark 05
- Question on AI and board games
- easy 3d?
- Your inspirations [games]
- Advice towards the right direction...
- What makes a good game
- Avance Wars Online
- Game Well Dried Up
- Dungeon Generation
- Is this possible?? Where is it?? THE GAME
- Colliding Square and Rotated Square
- Video Game Design Philosophy
- Simulating A Car
- Maths links?
- dim3d or upcoming Unity for this idea?
- Tile based map design tools?
- Puzzle Game Design
- Story ideas..
- HID forcefeedback
- fun link about game fun theory
- Collision response with Verlet Integration
- Tapping Gamespy
- Pax a halflife 2 mod
- Interesting PDFs on Game Design
- Any use for a writer?
- Mario Physics Tutorial
- Making an online text based rpg
- Collision resulting in sticking objects.
- Interview Nintendo's Hiroshi Yamauchi
- Importance of an 'engine' in a basic game.
- Stopping when there's a collision
- How does Danlab do it?
- Random Room Generator
- Map to entity collision
- Plausible speeds
- How Many Vectors?
- Smartest Toy. Ever.
- Simple Arcade game ideas problem
- Figuring Collisions Between Lines and Faces/Planes
- Organizing Objects in my Game
- Demo port: A realtime procedural universe
- decision tree pruning
- Beginners math-question on movement. (trigonometry)
- Model Format for animation...FBX?
- Camera Collisions
- Adding Cheat Codes to your Mac game
- Why good ideas beat good graphics
- What file formats are you using?
- top-down cameras. What to do with the up vector
- level editor design issues
- Serial Numbers
- Second Life http://www.secondlife.com
- Game name
- Collision Detection Rant
- Game flop
- New Game Idea. *Input Requested*
- okami nice concept/design
- opening and editing .mld files
- where can i download igame3d
- What to do with vector graphics?
- MMORPG Question
- Mac "Picture-By-Number" game requested
- putting muscles to ragdolls
- game opeing sequence
- "Zelda ~ Twilight"
- Tile based game tutorials
- One-button game article
- MONSTER | CREATURE info
- Any ideas for a 21 Days game? Let's brainstorm
- Game Design Schools
- the most fun game with only one ball
- Will Wrights' "Spore" - coolest game ever!
- games with levels or games without.
- Spaceships strategy game ideas
- So you want to make a MMORPG
- do you plan your projects or do you improvise?
- 3rd person shooter w/ lots of controls
- "Everyone" likes cartoon-like worlds?
- Big poll on FPS sub-genres
- How many people here are interested in Unity?
- Death of the MMORPG
- Hollywood and Games Shouldn't Mix
- Searching game ideas
- Motorcycle Game Name
- API Design
- RPG concepts (coders needed!)
- have ideas,need team!
- Aribiri Fight - MY GAME
- The making of THE MMORPG (looking for people with skills)
- Ever heard of Tyrian?
- A CRAZY game idea!
- Need ideas for my team's project
- How Long To Design A Game?
- Territory