ajmas
2005.08.22, 12:50 AM
I downloaded the source code to Quake 2 Evolved from www.quake2evolved.com and then did the following:
- created a Carbon based project
- added the Q2E source to the project
- added the OpenGL and OpenAL frameworks to the project
- hit 'build'
I then get the following error (removed non-relavent details):
qshared/q_shared.h:138: error: parse error before numeric constant
below is a snippet from the file, with line 138 corresponding to the the 'typdef enum' line:
// ================================================== ===================
typedef unsigned char byte;
typedef enum {false, true} qboolean;
Can anyone suggest what could be wrong?
- created a Carbon based project
- added the Q2E source to the project
- added the OpenGL and OpenAL frameworks to the project
- hit 'build'
I then get the following error (removed non-relavent details):
qshared/q_shared.h:138: error: parse error before numeric constant
below is a snippet from the file, with line 138 corresponding to the the 'typdef enum' line:
// ================================================== ===================
typedef unsigned char byte;
typedef enum {false, true} qboolean;
Can anyone suggest what could be wrong?