skyhawk
2002.10.19, 06:42 PM
// returns if unit is facing within a degrees of point
//angle that the object is facing, where to face, within how many degrees
//bob includes x and y positions and directions and other things if you want to assume
char isfacingpoint(OT *bob,float xpos,float ypos,int degrees)
any quick(or even non quick) ways to do this? It has been troubling my brain all afternoon
//angle that the object is facing, where to face, within how many degrees
//bob includes x and y positions and directions and other things if you want to assume
char isfacingpoint(OT *bob,float xpos,float ypos,int degrees)
any quick(or even non quick) ways to do this? It has been troubling my brain all afternoon