View Full Version : Mini Contest. 4pm EST. 9pm BST. Anyone?
Corun
2005.12.28, 02:48 PM
Anyone feel like one of Corun' patented mini-contests? :-)
Some theme suggestions:
1) Drawing must be a main game element
2) Realtime Strategy game
3) Text Based Game
4) Dungeon-esque game
5) Turn based multiplayer(Not necessarily networked) game
6) Card game
Please state if you can participate and what theme you'd like (Doesn't have to be from that list) also please say if you'd like it at a different time.
Unknown running length at the moment. Whatever works for the most people. I'd say about 4 hours.
Corun
2005.12.28, 03:41 PM
Contest starts in 1 hour 20 minutes.
Please go to #idevgames-mini-contest on irc.freenode.net before that time (Also go to #idevgames :-)).
No one has said a preference for a theme so that can be decided when people are there.
Corun
2005.12.28, 05:03 PM
Lack of people forces a move. Start time is now an hour later. Come on guys!
Corun
2005.12.28, 06:42 PM
Contest started. Ends at 10 pm Tomorrow (BST) or 5 pm (EST). Changed to 24 hours long.
Theme: The game must have drawing as a main game element.
You are not expected to work for all the 24 hours. Btw :-)
AGhost
2005.12.28, 08:55 PM
My Entry: http://corun.kurand.net/Paintbookv1.zip
Objective: To paint a picture without running into a paint blob.
Pictures:
Menu (http://img.photobucket.com/albums/v652/AlexGhost/Menu.png)
In Game Pic (http://img.photobucket.com/albums/v652/AlexGhost/InGame.png)
Feedback for future work would be appreciated!
AGhost
unknown
2005.12.29, 01:19 AM
I started work on crazy madness but it broke, Its impossible to fix this code so I gave up :cry:
Corun
2005.12.29, 09:16 AM
My game:
http://corun.kurand.net/ProtectIDG.zip
You have to draw walls to stop missiles hitting the idg (Or did I actually use the udg) logo.
Joseph Duchesne
2005.12.29, 04:21 PM
Mine:
http://www.staronesw.com/BT/Bermuda_Triangle(Mac).zip
http://www.staronesw.com/BT/ (Windows, Linux, Source, untested)
You have to draw triangles... see more in game...
dfmoore
2005.12.29, 04:40 PM
whoops, I got here a bit late and missed the whole contest... i'll see you in the next one.
lightbringer
2005.12.29, 05:48 PM
Haven't tested out winning or losing yet, and the game doesn't involve as much drawing as I'd like, but otherwise it's good enough:
Drawing Grounds.zip (http://www.batteryacid.org/downloads/DrawingGrounds.zip)
FreakSoftware
2005.12.29, 07:47 PM
Late because I/eric started way late. It's multiplayer only using port 27690 on TCP. I'm open for now: 68.123.196.118
http://www.freaksw.com/temp/Boxes.zip
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