OneSadCookie
2006.02.08, 04:19 AM
In the grand tradition of iDevGames mini-contests:
start at 12.01am, Saturday 11 February GMT
end at 11.59pm, Sunday 12 February GMT
That is, it's a (nearly-)48-hour contest. That should give people new to OpenGL and 3D a chance to get something done, plus there's a couple of days for research purposes beforehand.
Entry is by posting to this thread. There are no prizes.
The contest is to make a first-person shooter. As usual, it must run natively on Mac OS X 10.4.4. Universal Binaries are not required, but much appreciated ;) Use your favorite language. Work in a team with your favorite people.
Contest discussion in irc://irc.freenode.net#idevgames-mini-contest as usual.
start at 12.01am, Saturday 11 February GMT
end at 11.59pm, Sunday 12 February GMT
That is, it's a (nearly-)48-hour contest. That should give people new to OpenGL and 3D a chance to get something done, plus there's a couple of days for research purposes beforehand.
Entry is by posting to this thread. There are no prizes.
The contest is to make a first-person shooter. As usual, it must run natively on Mac OS X 10.4.4. Universal Binaries are not required, but much appreciated ;) Use your favorite language. Work in a team with your favorite people.
Contest discussion in irc://irc.freenode.net#idevgames-mini-contest as usual.