Blacktiger
2006.04.02, 01:56 PM
So I was talking to a guy about writing a game this summer and we would want to make it available for windows and mac os x (and maybe linux). I was thinking we should use SDL, but I'm trying to figure out if porting would require us to write code in C++ for Windows and Objective-C for Mac OS X.
Would we have to do that? Could all of the code be in C++? What about writing all of the code in Objective-C and using the SDL Objective-C bindings on both Mac OS X and Windows? Thanks in advance...
...Michael Martz
Would we have to do that? Could all of the code be in C++? What about writing all of the code in Objective-C and using the SDL Objective-C bindings on both Mac OS X and Windows? Thanks in advance...
...Michael Martz