PDA

View Full Version : FlipSquare - The Complete Tutorials


BeyondCloister
2006.04.16, 11:46 AM
FlipSquare, CreateMacGames.org first series of tutorials, is a simple 'desktop' game that introduces the developer to programming for Cocoa using the Objective-C language.

The series of tutorials will take the game from its initial concept right through to a completed product. Along the way those following the tutorial will be encouraged to experiment and expand on the code provided.


Recently I was prompted to dig out the FlipSquare tutorials I wrote for the old CreateMacGames website. While searching for the original pre HTML versions of the tutorials I discovered a version consisting of the entire series combined into a single PDF file. I had completely forgotten about this version.

After a bit of investigation it turns out I had started a revised, improved version. Currently only the first seven parts are in the document but that is seven more than online anywhere else at the moment.

The PDF version can be downloaded from http://www.cloisterroom.com/FlipSquare.pdf.

Please remember that this is still a work in progress version and will probably contain some mistakes and layout inconsistencies - for instance I know at least one graphic is incorrect.

One a side note for those even vaguely interested in the history of the CreateMacGames website I also rediscovered several articles and tutorials that were started for the site but never completed. It almost brings a small tear to my eye at the thought of what could have been and what will probably never see the light of day :(

Zwilnik
2006.04.16, 02:38 PM
That's cool. I used FlipSquare as a primer for getting the hang of using XCode/Interface Builder and Objective C. Nice, straightforward, well explained tutorial.

BeyondCloister
2006.04.16, 08:52 PM
That's cool. I used FlipSquare as a primer for getting the hang of using XCode/Interface Builder and Objective C. Nice, straightforward, well explained tutorial.

Thank you. Nice to know it has been of use to people of all different skill levels.
All I need to do now is find the time to get the rest of the series into the document.