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View Full Version : Wanted: Intel Mini & MacBook Testing


OneSadCookie
2006.05.16, 07:20 PM
When I tried Outnumbered on an Intel Mac Mini, it didn't perform very well. I've since discovered that that machine was running seti@home at the same time, and have a conflicting report that it plays fine on an Intel Mac Mini.

I'd like some independent testing please, if you have an Intel Mac Mini or Intel MacBook (not iMac or MacBook Pro; I know they peform well).

Get Outnumbered from here:
http://onesadcookie.com/Software/

Please let me know
* The exact specs of your machine (particularly Core Duo/Solo, CPU speed, RAM)
* Whether it feels smooth to you, even with many insects on the screen
* Whether there's a difference between full-screen and windowed mode
* What resolution you're running it at in full-screen mode

If it's easy for you, I'd also appreciate a Shark time profile with lots of insects on the screen. You can email it to onesadcookie@gmail.com, or post a link for me to download it.

Thanks!

More specific request for specs

ascotti
2006.05.16, 07:49 PM
Hi,
I have an Intel based Mac Mini (1.66 GHz Core Duo) and just tested Outnumbered both in a window and at full-screen (1280x1024 75Hz).
It plays very smooth here will all options enabled, no matter how many insects on the screen! ;)

OneSadCookie
2006.05.16, 07:58 PM
Thanks!

How much RAM do you have?

ascotti
2006.05.16, 08:06 PM
Thanks!

How much RAM do you have?

I have 1 GB on this Mac... very difficult to do with less these days! :)

OneSadCookie
2006.05.16, 08:13 PM
OK, I am now particularly interested to hear from people with Core Solo Minis, and people with less than 1GB of RAM :)

FreakSoftware
2006.05.16, 08:32 PM
Well, I have one, but I'd have to hook it up to the monitor in the other room and that's soooooo muuuuuuch wooooooork.

OneSadCookie
2006.05.16, 08:35 PM
*puppydog eyes*

pweeeeze?

AnotherJake
2006.05.16, 08:44 PM
Core Duo 1 Gig RAM 1.66 GHz

As I said in another thread, it plays fine (at least in full screen at 1680 x 1050). Some times it's very smooth, with bugs it can dip down to what appears to be somewhere around 15 fps or there abouts -- still playable without a problem. Is there a way to turn on an fps indicator? In windowed mode it has some chop, but not ridiculous. It's using about half of each processor. I'm okay with this performance.

I turned off one of the processors in the system preferences and it's not as good. Full screen is a little choppy for my tastes. Windowed is about the same. The single processor is maxed out. I'm not okay with this performance, but I don't know how indicative it is of the Core Solo performance.

[update] I sent a Shark time profile. I wasn't able to get a key combo working to trigger sampling in full screen mode, so I just sent the windowed version.

[update 2] I just realized that I sent the Shark of only Outnumbered. Would you prefer a time profile of all processes?

krazygluon
2006.05.25, 12:34 PM
It ran great with posible exception of some vertical sync problems (I think frame tearing is the phrase?)

BeyondCloister
2006.05.25, 12:55 PM
I'll be able to do testing on the entry level MacBook with no extra memory (just default 2 x 256 MB chips) in a week or so when it arrives.

OneSadCookie
2006.05.25, 05:34 PM
Thanks Andrew, that'd be appreciated.

Skorche
2006.06.02, 02:16 AM
Runs fine on my 1.83Ghz/1GB MacBook in both windowed and fullscreen mode.

OpenGL profiler gives between 40 and 60 fps in windowed mode. In fullscreen, the peak was reported as 49 fps.

BeyondCloister
2006.06.02, 09:15 PM
Thanks Andrew, that'd be appreciated.
I have not forgotten about this but I'm still waiting for mine to appear.

OneSadCookie
2006.06.03, 01:05 AM
I'm in no particular rush. Feedback in general has been positive about the performance, so I'm probably not going to expend vast amounts of effort on improving it. I will however be designing future games with the GMA 950 in mind :)

Ishrock
2006.08.21, 04:59 AM
I have a old mini 1.45GHz 1GbRam and it ran fine. ::sneeks away to play more smiley tag::