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ascotti
2006.05.16, 07:38 PM
Hello,
I have written a Mac OS X front-end for my emulator Tickle. This was my first program on the Mac and all in all it was quite fun (with some headbonking moments...). Well at least fun enough to decide and move all development on the Mac... :p
Tickle is a Carbon application that uses Open GL for graphics (just needs 2D accelerated drawing) and OpenAL for sounds. I'm sure there's much to improve but hey... it works! :)
Biggest problem right now is bad colors on the PowerPC Macs, due to endianess issues. It should be easy to fix this (one line of code in mac_frame.cpp should be enough) but I don't have a machine for testing. Maybe tomorrow I'll pay a visit to my father-in-law, who bought my previous G4 Mac! ;)
For now, the current binaries and source code is available from:

http://www.ascotti.org/programming/tickle/tickle.htm

Unfortunately I noticed too late the source archive is missing some files. I can't modify the web page right now but have uploaded a complete archive here:

http://www.ascotti.org/programming/tickle/zip/Tickle0.93_src_DEV.dmg

...there should be all is needed to create an Xcode 2.2 project!

ascotti
2006.06.02, 12:31 PM
Hi,
I've update the images at the link below. Emulator now supports joysticks and screen grabbing. Colors should be ok on all platforms. New version also includes Rebound (the only attempt at emulating an analog game that I know of).
Binaries and sources available here:

http://www.ascotti.org/programming/tickle/tickle.htm

As always, feedback is welcome.