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View Full Version : How to create a TEXT based MMORPG


FreDD
2006.06.25, 11:45 PM
Hello. Im like a total noob. Dont know much. So i was wondering how can i start to make my own MMORPG.

ferum
2006.06.26, 12:11 AM
:rolleyes: oh boy
well, for starters, check the sticky! :)

Greywhind
2006.06.26, 12:45 AM
Text-based MMORPG games are usually called "MUDs" - forgive me if you already know this.

MUDs are usually free to play - you do need either Telnet or a special type of program called a MUD client. I use Cantrip (on Mac) and MUSHClient (on Windows).

Next, go to www.topmudsites.com or www.mudconnect.com to find a MUD suiting your interests. There's plenty to choose from.

Finally, once you have at least a year or two of experience just PLAYING MUDs (although you may disagree with this time period - it's just my opinion), you should search a forum on one of those two sites for a MUD that is looking for staff. If you know programming, you might want to be a coder. Otherwise, you should go for building (area design) or PR (player relations - quests, etc.).

Please get experience before asking for a staff position - too many people just quit after the owners of a MUD waste time training them. If you become a member of a MUD staff, be SURE you want to stick with it.

Good luck, and happy MUDding!

****Shameless Plug For My Projects:****
If you want to join a MUD staff and feel you are qualified, here's two to look at:
* http://celydden.zerofuzz.com
* http://colossus.50webs.com (to connect directly: mudcraft.net, port 10000)
*** Note - Colossus MUD is in a period of downtime at the time of this post.

unknown
2006.06.26, 02:44 AM
Hello. Im like a total noob. Dont know much. So i was wondering how can i start to make my own MMORPG.

Oh for gods sake WHY :mad:

Try somthing like:
I want to learn the basics of programming what pointer can you give me, instead of this.

Learn Java.

ThemsAllTook
2006.06.26, 09:56 AM
Start small and work your way up. And read this (http://www.idevgames.com/forum/showthread.php?t=11911).

ravuya
2006.06.26, 01:21 PM
I built a proto-MUD over the course of a few weeks with Java. That said, it still taxed the hell out of my knowledge of game development; it was my first experience with multithreaded game development and having multiple idiot users banging on your crap while you're trying to find an unrelated bug. ;) This was about two years ago, so I figure I'd have been running on about five years of modern game development experience at that point.

You need to start small and work your way up. I recommend starting by learning a language, and then building games with it. In a couple years, after a couple games, maybe you can produce something decent. Until then you'll just burn yourself out.

FreDD
2006.06.26, 08:54 PM
Oh for gods sake WHY :mad:

Try somthing like:
I want to learn the basics of programming what pointer can you give me, instead of this.

Learn Java.
Lol alright. I want to learn the basics of programming what pointer can you give me?

socksy
2006.06.27, 01:17 PM
As an extension for learn java, here: http://web.archive.org/web/20050310053747/http://www.javaforstudents.co.uk/index.html

Thank god for archive.org preserving dead sites.

zyriax_darkhelm
2006.11.27, 11:43 AM
I made a website especially for that.

LINK (http://freewebs.com/thetemplarguild)

azoundria
2007.01.24, 09:12 PM
Maybe you can join my team to create Exploring Azoundria, a text-based MMORPG. That's probably best to get you the experience you need and you might even stay with us. http://www.xpaz.net/

Let me know if you're interested.