Lord Blue
2006.07.17, 07:13 PM
I've made a few posts on here in regards to a project i am working on, and i figure this might be a good place to drop off a chunk of things i have been wondering about how to handle graphics in various situations. I just want to add that i am in no way shape or form mentally able to handle programming myself, so all of this comes from strictly an artist's perspective. :blush:
All of these are in regards to a 2D game.
1) If a graphic exists in multiple sizes, should multiple versions be used at the various sizes, or can the programming handle coding the resizing on the fly? In this case, some images will zoom in and out, and others exist in a few sizes for extended periods of the game.
2) For a game to exist in multiple resolutions, do a few versions of graphics need to be made, or again, is this handled by code?
3) When it comes to 2D animation, what is a good format to save to? Or at least, will look the best and be the easiest to work with?
And lastly
4) When dealing with transparency, is a transparent dummy color needed (like that neon green) or can it be left as actual transparency?
I plan on finishing all the art completely before seeking a programmer to aid me with making it from a cluster of pictures into a game, but if i can make the process faster when i do approach one, i would like to do so. But yes, thanks in advance! :)
All of these are in regards to a 2D game.
1) If a graphic exists in multiple sizes, should multiple versions be used at the various sizes, or can the programming handle coding the resizing on the fly? In this case, some images will zoom in and out, and others exist in a few sizes for extended periods of the game.
2) For a game to exist in multiple resolutions, do a few versions of graphics need to be made, or again, is this handled by code?
3) When it comes to 2D animation, what is a good format to save to? Or at least, will look the best and be the easiest to work with?
And lastly
4) When dealing with transparency, is a transparent dummy color needed (like that neon green) or can it be left as actual transparency?
I plan on finishing all the art completely before seeking a programmer to aid me with making it from a cluster of pictures into a game, but if i can make the process faster when i do approach one, i would like to do so. But yes, thanks in advance! :)