View Full Version : Where do I put resources for an SDL program?
ferum
2006.08.09, 06:36 PM
Hello again, I've run into another problem while trying to convert my glut program to an SDL program. I usually put the .obj files in the Resources folder, but that isn't working. Also, there is a new folder called English.lproj, what's that for?
Lastly, in the build folder there is a Development folder instead of the Debug folder I am used to seeing. why is that?
OneSadCookie
2006.08.09, 06:44 PM
You need to alter SDLMain.m to change directory to the resources directory, instead of the folder containing the application bundle, as it does by default.
English.lproj is the standard Apple place to put localized resources (strings, nibs, etc).
It's called "development" because the project/template was created with a version of Xcode prior to 2.1
ferum
2006.08.10, 11:21 AM
You need to alter SDLMain.m to change directory to the resources directory, instead of the folder containing the application bundle, as it does by default.
:\ how do I do that?
PowerMacX
2006.08.10, 01:08 PM
:\ how do I do that?
http://www.idevgames.com/forum/showthread.php?t=12084
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