operator
2006.08.11, 08:36 AM
Hi,
I was thinking to start casual games programming for Mac computers but I'm not sure what kind of machine I should buy.
I want my games to be playable in 6/7 years old computers as in new ones, from Mac Os X 10.3 to the newest one.
If I get a new Intel-based mac, could I still be coding and compiling applications that work on a 6 year old PPC? Or should I need a PPC anyway?
My Idea is to use carbon/c++, OpenGL, OpenAL and, if possible, to compile universal binaries although I'm not very familiar with all these terms since I never had contact with a Mac.
I didn't find this info on previous threads, I'm sorry if so.
Thanks in advance!
I was thinking to start casual games programming for Mac computers but I'm not sure what kind of machine I should buy.
I want my games to be playable in 6/7 years old computers as in new ones, from Mac Os X 10.3 to the newest one.
If I get a new Intel-based mac, could I still be coding and compiling applications that work on a 6 year old PPC? Or should I need a PPC anyway?
My Idea is to use carbon/c++, OpenGL, OpenAL and, if possible, to compile universal binaries although I'm not very familiar with all these terms since I never had contact with a Mac.
I didn't find this info on previous threads, I'm sorry if so.
Thanks in advance!