unknown
2006.12.25, 10:15 PM
So GlyphTool is nearing completion I suppose,
it's a general tool for laying out fonts into a bitmap, AND an API for slicing it up and rendering strings of text in an OpenGL context.
There is a C API (which is of course useable from C++, and fully crossplatform/endian independant) as well as a Cocoa/ObjC API which makes use of plists to and a few other nice features from Cocoa.
The program currently supports ASCII and Extended ASCII, I may do a rewrite with unicode if I get enough requests from people using this.
Well the link is here:
http://fax.twilightcoders.net/GlyphTool/
please check it out
I hope this is useful to someone anyway
comments suggestions etc welcome :)
it's a general tool for laying out fonts into a bitmap, AND an API for slicing it up and rendering strings of text in an OpenGL context.
There is a C API (which is of course useable from C++, and fully crossplatform/endian independant) as well as a Cocoa/ObjC API which makes use of plists to and a few other nice features from Cocoa.
The program currently supports ASCII and Extended ASCII, I may do a rewrite with unicode if I get enough requests from people using this.
Well the link is here:
http://fax.twilightcoders.net/GlyphTool/
please check it out
I hope this is useful to someone anyway
comments suggestions etc welcome :)