Pazolli
2002.05.15, 11:23 AM
A few miscellaneous notes (listed in no particular order):
Keep up the lively discussion - we're beating all of the other iDevGames forums and our closest opponent is around 35 posts away. :)
Special thanks must go to Kjurtyl has completed and submitted the Dates in High Scores task. Thanks Kjurtyl! (Note to Kjurtyl: I made a few user-oriented changes to your work but generally it was pretty much spot-on).
A bug which may have caused the level to not finish until the timer expired (or you moved Hooptie) should now have been fixed. Tell me if you see anything like it again.
Looking over it again, probably the whole "handling level endings" code is a bit of a mess I might edit it sometime in the future.
The number of downloads for the second milestone release of Hooptie has exceeded the number of downloads for the first month of the first milestone release of Hooptie. You can view the statistics here (http://sourceforge.net/project/stats/index.php?report=months&group_id=31218).
In a very positive indication of the tremendous support we're recieving from people like Chris, Kjurtyl and Mathieu, we are running out of programming task specifications. Keep up the good work guys - I'll post some more soon.
If anyone, including Kjurtyl ;), is looking for another not-too-difficult task to help out with. Why not try the Bonus Screen (http://sourceforge.net/pm/task.php?func=detailtask&project_task_id=38692&group_id=31218&group_project_id=13463) task? To my mind the bonus screen could be just some simple black text on a white background (with a not-too-thin sans-serif - that's no tail - font) to start out with and we can always add extra colour to it later. BTW while I say "not-too-difficult" it certainly is more difficult than some of the other tasks we've had so far.
In closing, thank you to everyone who's supported us this week, offered to help out, contributed and/or plans to contribute in the future.
Good night all,
Mark.
Keep up the lively discussion - we're beating all of the other iDevGames forums and our closest opponent is around 35 posts away. :)
Special thanks must go to Kjurtyl has completed and submitted the Dates in High Scores task. Thanks Kjurtyl! (Note to Kjurtyl: I made a few user-oriented changes to your work but generally it was pretty much spot-on).
A bug which may have caused the level to not finish until the timer expired (or you moved Hooptie) should now have been fixed. Tell me if you see anything like it again.
Looking over it again, probably the whole "handling level endings" code is a bit of a mess I might edit it sometime in the future.
The number of downloads for the second milestone release of Hooptie has exceeded the number of downloads for the first month of the first milestone release of Hooptie. You can view the statistics here (http://sourceforge.net/project/stats/index.php?report=months&group_id=31218).
In a very positive indication of the tremendous support we're recieving from people like Chris, Kjurtyl and Mathieu, we are running out of programming task specifications. Keep up the good work guys - I'll post some more soon.
If anyone, including Kjurtyl ;), is looking for another not-too-difficult task to help out with. Why not try the Bonus Screen (http://sourceforge.net/pm/task.php?func=detailtask&project_task_id=38692&group_id=31218&group_project_id=13463) task? To my mind the bonus screen could be just some simple black text on a white background (with a not-too-thin sans-serif - that's no tail - font) to start out with and we can always add extra colour to it later. BTW while I say "not-too-difficult" it certainly is more difficult than some of the other tasks we've had so far.
In closing, thank you to everyone who's supported us this week, offered to help out, contributed and/or plans to contribute in the future.
Good night all,
Mark.