Sijmen
2007.05.09, 12:09 PM
Rollator Racer school project
Yesterday we had the mid-term demonstration of our game to the school. This project is part of the 1-semester Game Technology course at Hogeschool van Amsterdam (http://hva.nl) (University of Amsterdam).
The game is a top-down race game featuring senior participants set in a residential home for the elderly called Theen.
http://a404.net/images/rollator_racer_midterm_small.png (http://a404.net/images/rollator_racer_midterm.png)
Playing the demo on large screen:
http://a404.net/images/rollator_racer_midterm_small.jpg (http://a404.net/images/rollator_racer_midterm.jpg)
(Left to right: tile/map artist + designer, item/weapon/hud artist, general artist, game tester.
Not on image: me, the other programmer, and another artist)
Download
Mac OS X 10.4 disk image (universal!) (http://a404.net/files/Rollator Racer Mid-Term Demo.dmg)
also available: Windows installer w/ editor (http://a404.net/files/Rollator Racer Mid-Term Demo.exe)
Controls (important!)
One of the key points of the game is the control scheme, which is a bit unconventional.
To stand still, hold the pointer in the center of the screen.
To accelerate, move the mouse up the Y axis
To decellerate, move the mouse down the Y axis
To turn, move the mouse along the X axis
Technology
The game is cross-platform. Game code is written in C++, using the OpenGL API for graphics.
Architecture overview:
http://a404.net/images/rollator_racer_arch.png
(Blended connections are same binary.)
Any comments or questions are appreciated.
- Sijmen
Yesterday we had the mid-term demonstration of our game to the school. This project is part of the 1-semester Game Technology course at Hogeschool van Amsterdam (http://hva.nl) (University of Amsterdam).
The game is a top-down race game featuring senior participants set in a residential home for the elderly called Theen.
http://a404.net/images/rollator_racer_midterm_small.png (http://a404.net/images/rollator_racer_midterm.png)
Playing the demo on large screen:
http://a404.net/images/rollator_racer_midterm_small.jpg (http://a404.net/images/rollator_racer_midterm.jpg)
(Left to right: tile/map artist + designer, item/weapon/hud artist, general artist, game tester.
Not on image: me, the other programmer, and another artist)
Download
Mac OS X 10.4 disk image (universal!) (http://a404.net/files/Rollator Racer Mid-Term Demo.dmg)
also available: Windows installer w/ editor (http://a404.net/files/Rollator Racer Mid-Term Demo.exe)
Controls (important!)
One of the key points of the game is the control scheme, which is a bit unconventional.
To stand still, hold the pointer in the center of the screen.
To accelerate, move the mouse up the Y axis
To decellerate, move the mouse down the Y axis
To turn, move the mouse along the X axis
Technology
The game is cross-platform. Game code is written in C++, using the OpenGL API for graphics.
Architecture overview:
http://a404.net/images/rollator_racer_arch.png
(Blended connections are same binary.)
Any comments or questions are appreciated.
- Sijmen