View Full Version : My 3D and 2D art at Turbosquid, please take a look!
Alexander Smith
2007.07.24, 07:18 PM
Hello my name is Alexander Smith and I want to ask any users here to please visit my products page, tell me what you think, and try and spread the word about my 3D/2D art. I am saving up money to buy a new computer, and I would greatly appreciate it if you would link people to my page. No obligation of course, I just would be very happy if you would.
Here's the link, I hope you like them! Also tell me if the prices are good:
http://www.turbosquid.com/Search/Index.cfm?FuseAction=ProcessSmartSearch&istIncAuthor=Alexander%20Smith%20&blAuthorExact=y&intMediaType=-1&stgBoolean=l&blExternal=TRUE
If you see anything you like, buy it!
Thanks. :)
EDIT: Sorry links got screwed up in copy and paste. Fixed.
igame3d
2007.07.24, 07:39 PM
A link would help. (http://www.turbosquid.com/Search/Index.cfm?FuseAction=ProcessSearch&intStartRow=1&istSearchKey=alexander+smith&intMediaType=-1&Submit.x=0&Submit.y=0)
First item I clicked had 135,000 polygons, ugh.
what are s3D files?
Alexander Smith
2007.07.24, 07:50 PM
A link would help. (http://www.turbosquid.com/Search/Index.cfm?FuseAction=ProcessSearch&intStartRow=1&istSearchKey=alexander+smith&intMediaType=-1&Submit.x=0&Submit.y=0)
First item I clicked had 135,000 polygons, ugh.
what are s3D files?
Those s3D files are made in Strata 3D plus. They aren't supposed to be used for games. I've actually made most sales through those s3D files.
My game ready assets have good poly counts.
Alexander Smith
2007.08.05, 01:54 PM
Any comments anyone?
wyrmmage
2007.08.05, 05:04 PM
pretty cool, although if I were going to pay for 3D models, I'd probably end up having them custom made so I could establish long-term relations with a 3D artist ;) (note: I have no cash for this sort of thing, at the moment, so that's not actually a proposition :p)
Still, the models look pretty good, and about half would work in games :)
-wyrmmage
Alexander Smith
2007.08.08, 05:42 PM
I DO in fact make custom art. Email me if you're interested.
ccccc
2007.08.23, 08:05 PM
Hey Alex, your stuffs look'n awesome!
:lol: I'm looking at your textures and getting new ideas :P.
Najdorf
2007.08.23, 09:30 PM
Great stuff. I'm always looking out for non-exclusive royality-free assets (sounds, music, gfx), I prefer them to custom made stuff since they're cheaper and I know what I'm getting, also I could not care less if they're non-exclusive as long as they fit in my game.
My only comment is that you might be overkilling it a bit with textures. I noticed your Sci-Fi pistol (http://www.turbosquid.com/FullPreview/Index.cfm/ID/319945) has 3 512x512 textures applied to it. That seems like an awfully large waste of texture space considering your entire rifle is on a single 1024x1024 (which also might be a bit too large).
But they do all look good. :) Nice work.
PatrickA
2007.09.05, 04:45 PM
:p nice!
ccccc: why do you always follow me around! :P
Alexander Smith
2007.09.05, 04:57 PM
My only comment is that you might be overkilling it a bit with textures. I noticed your Sci-Fi pistol (http://www.turbosquid.com/FullPreview/Index.cfm/ID/319945) has 3 512x512 textures applied to it. That seems like an awfully large waste of texture space considering your entire rifle is on a single 1024x1024 (which also might be a bit too large).
But they do all look good. :) Nice work.
Ah yes, the pistol. That was made WAY back when I had NO idea how to make a good UV map. I'm rather ashamed of it. :blush:
@Najdorf: If you have anything you'd like me to make, PLEASE tell me, I will offer it on Turbosquid where you can buy it, and I'll keep the price nice and low.
Please anyone tell me if you're interested.
ccccc
2007.09.05, 09:00 PM
Nick: The bigger you CAN get it the better. No ones stopping you from scaling it as needed ;).
And Patrick's not joking, I just magically pushed my post up to look like its earlier. I'm really a stalker chasing him around online forums. :P
--Alex, you should add your site and stuff to your sig ;).
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